tekken 3 hwoarang

Just keep trying out anything you can think of, and remember to utilize the power and fast recovery of the Cheap Shot, and change up often. Therefore, you should always complete the entire sequence even if your opponent blocks it, so you have a better chance of getting off an attack while your opponent is unable to block. When this kick connects, it causes double over stun. This page was last edited on 8 March , at Pressing 4 gives you my favorite, the running slide. This was the first time Hwoarang did not outright win a match and he immediately rushed to his master to tell him the news. The reason for this is that it “telegraphs” itself a bit because you go into the left flamingo stance before it comes out.

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Then, and only then, by all means feel free to abuse this move Use this when your opponent is on top of you, and you should be fine. The end result is always the same: This first string is one time that the Teaser combo has some sort of surprise element going for it.

Besides, when was the last time hwoarqng saw two people fighting, one falls down, and the other one actually lets him get up?

TEKKEN 3 Hwoarang – secret moves, rare custom combos

Both the double and triple sidesteps are very quick, but they are different and should be handled differently. Even if the first hit, which goes low, connects, the second hit can be blocked.


If your opponent catches on, he’ll run in and stomp your helpless ass. This sets up for a good old fashioned side throw. What you end up with is a character who is played as a masher only by scrubs or people who actually want to lose.

Although this resembles the motion in Street Fighter to perform the Shoryuken, it’s done a little differently. It will hit Kuma, Gunjack, and True Ogre on the ground even if they do just lie there, making it a deadly technique to use against them. Delaying the button press, however, will cause you to make a small forward dash, thanks to the f,f motion, thereby greatly increasing the range of this throw from just outside of jab range to just outside of kicking range.

The triple sidesteps are a little easier, since stance doesn’t matter due to the fact that you revert to LFF after the first sidestep. I did the testing on my PSX, and in practice mode you can get wildly different amounts of damage from the same move for no apparent reason.

Tekken 3 Hwoarang for PlayStation by GSox – GameFAQs

I’d like to thank all my co-workers at Electronics Boutique, for giving me the inside track remember when they said Tekken 3 on PSX couldn’t be done? Here’s some examples of moves that fill these requirements: WS – while standing while in the animation of rising from a full crouch position. Also, if tekkeb opponent is at running distance from you pretty faryou can use it to change your stance.

This way, if your opponent attacks, the tekkeb kick will hit as a counter and cause a stun. You can change 4,4,4,4 into 4,4,4,3 to end low instead of mid.


I’ve lost count of how many times I’ve seen someone try to play Hwoarang without knowing this stuff. InComplex ranked Hwoarang as the 13th best Tekken character, commenting: Tekken 3 and it’s characters, of course, are copyrighted by Namco and are protected throughout the universe and all of space and time by a fleet of lawyers with large attache cases, so don’t screw with them.

If your opponent doesn’t quick rise after being knocked down, they really put themselves at risk. It’s important to note that after parrying a low kick, the Skyrocket is guaranteed. Any other special notations are marked with numbers and corresponding footnotes. Without the ability to use your stances effectively, you -will- lose! This is the key ingredient in controlling any match. Remember that, on top of his good quick sidestepping ability, he also has the flamingo stances, which further add to his mobility.

Can we say “jinking tactics”? This is a bit slower, but is possible.

Tekken 3 – Hwoarang

Use this in conjunction with the Firecracker for an almost guaranteed launch. It’s also quite slow You’ve got to take advantage of your opponent’s mistakes, and use pressure to force more mistakes. He would defeat Jin, Heihachi Mishima, and anyone else who dared to challenge him to claim the Mishima Zaibatsu.

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